Gamification: The New Culture of Program Engagement

Gamification: The New Culture of Program Engagement

Written By:

Darell Lauridsen, IT Manager

July 10, 2017

The term “engagement” seems to have landed itself onto this decade’s list of popular buzzwords. Whether it is in business or in our daily lives, the term is used (and used often) to describe how we interact with a brand, product or concept.

 

At its core, the term is used to describe the model of how information is passed back and forth between a provider and a consumer, as opposed to information being projected at a consumer with zero reciprocation.

Darell Lauridsen

Darell Lauridsen

IT Manager

As IT Manager, Darell Lauridsen ensures that the streamlined operations of RAP’s IT group are in alignment with business objectives to support organizational goals. He directly supervises software developers, database administrators, and support personnel. All technical projects and implementation of new technical systems and infrastructure are overseen by Lauridsen.

With extensive experience in software applications, he has been a developer, programmer and operations engineer in previous positions, working for IT giants such as Microsoft. He received his Bachelor of Science in Business Information Systems from the University of Nevada, Reno.

Blog Posts by Darell Lauridsen

July 10, 2017

The term “engagement” seems to have landed itself onto this decade’s list of popular buzzwords. Whether it is in business or in our daily lives, the term is used (and used often) to describe how we interact with a brand, product or concept.

 

At its core, the term is used to describe the model of how information is passed back and forth between a provider and a consumer, as opposed to information being projected at a consumer with zero reciprocation.

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Gamification: The New Culture of Program Engagement

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